![]() There are forty levels stretched out across the three worlds. Diamond Rush is certainly a lengthy game - gamers that dig this kind of play will find a lot of value from Gameloft's puzzle adventure. These extras do help boost Diamond Rush out of the realm of the familiar, and I was happy to see them present. Environmental hazards, like fire traps and giant spears, will also try to claim your life. Your explorer will find items in chests such as a compass and hammers that help you reach the goals and defeat enemy monsters. Especially when you're just trying to enjoy a three-minute break from real life. Challenge is always good, but setting up a wicked puzzle with only one solution is almost mean. This is sometimes fun - but it's also borderline frustrating. By the time you reach Tibet, self-immolation can set you back several minutes of play. These checkpoints become rarer and rarer as you move through the game. Should you need to off yourself, you re-spawn at the most recent checkpoint. Sometimes, you can even "paint" yourself into a corner, leaving yourself no way out of a room, save for suicide. You must plot your course to minimize risk against cascading boulders, but maximize the number of gems you pluck from the ruins. Most rooms are set up like clockwork devices. Diamond Rush is actually more of a puzzler than the original Boulder Dash. However, as expected, gravity takes hold of precariously balanced boulders and sends them toppling down to smash any slow-moving creatures - yourself included. Instead of burrowing through dirt, you must cut through leaves, break industrial-strength cobwebs, and break stones to find the precious jewels. At the end of each map, you must defeat a boss monster to escape for the next treacherous locale. You must collect a series of gems before heading for an exit that leads to the next room on each world's snaking area map. You are an intrepid explorer, pressing deep into the jungles of Angkor Wat, the dungeons of Bavaria, and the icy Tibetan caves. However, Gameloft's uses its artistic wizardry to give the formula its best look yet, and the addition of items and boss battles adds a series of wrinkles that could help ensnare players that claim they've played enough Boulder Dash to last a lifetime. If you've played Boulder Dash, the classic spelunking game that has popped up from time to time since the heady Commodore 64 era, you will be immediately familiar with the mechanics of Gameloft's spiritual successor. Famobi is a large game developer from Germany, known for their excellent games that our users love to play.Once more into the jungles, friends, as Gameloft's Diamond Rush continues the archeology theme that pervades a good many mobile games these days. ![]() Diamond Rush is not just a free computer game, it's actually transcended into an activity that applies real-life skills for one hundred percent of the human population! About the Creator:Diamond Rush is created by Famobi. By setting goals, standards, applying strategy, and focus to meet a deadline. This goal setting mentality that Diamond rush subconsciously provides is something that's so essential, and also transferable into real-life settings, or situations. ![]() Although at first glance Diamond Rush appears colorful and almost Casino-like, I feel the actual goal is to continue to get better, and better. The best part is, you legitimately enjoy yourself!. The real "WOW" factor is the fact that you're using your head while strategizing, and re-strategizing your battle with the clock. Additionally, this game is not targeting a single age group or a subsidized generational stereotype. Using colorful jewels with eccentric background music Diamond Rush truly captures the engagement of all players. While competing against the clock, I can't fight the feeling of anticipating the game to reset so I can take another crack at smoking my top score. Diamond Rush defies the rule of time because it's not only fun, and interactive, but it also works the brain to follow patterns, to think quickly on your feet, with a time limit of only sixty seconds. It matters not if you're Elon Musk, Bill Gates, Jeff Bezos, or even Warren Buffet. I say that in order to say this time is the one commodity not a single one of us can get more of. I'm all for killing two birds with one stone. They say most things are only good in moderation, although Diamond Rush is the first activity that can claim the title of an acceptable addiction.
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